From here, we brought up the idea again at the start of this semester and had a group discussion about the specifics of the idea. We decided it would good to do something move specific than just 'video games' as a theme. We came up with two themes - fashion or pin-up. To decide, a poll was set up in the class group chat, and we settled on pin-up.
From here, I raised a couple of points of consideration. Firstly, I encouraged the class to be aware of the age of the characters they were drawing, as pin-up style can be kind of sexual. Another element I highlighted was the importance of organisation, so that we didn't get doubles of games or have anyone run out of time. To fix this, I volunteered to create an excel document to note down everyone's plans and progress.
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